I finally got past that annoying Alden fight I was stuck on in inFAMOUS. The first phase of the fight, on top of the tower, was just a pain. The second part of it, with all the dustmen with rocket launchers, was what messed me up. I was very often getting nailed by two rockets way too fast to react. It was the kinda fight that I feel I won because I got lucky, not because I was on top of my game.
The second part of the fight was much better, in that regard. The last part of that fight kinda felt like an old school boss fight, where you had to watch for subtle movement to see which move he would do next. He threw cars, threw fireballs, and fired a gun at me. The car and fireballs I could reflect with my shockwave, and I had to get behind barricades for the gun. The way he moved his head was the clue as to which move he was going to do, and when I finally killed him, I feel like it was because of skill. I figured out his pattern and countered it until I killed him.
I put the game down shortly after, but now that I’m past that annoying fight, I’m much more likely to pick it back up again and finish the game. I do this a lot with games – play intensely for a week, then stop for a month, then get back into it. I just hope I’m near the end of the game, because I’m feeling done with it. The story is nothing spectacular (although Zeke’s recent shit was interesting), the controls bother me more each time I play, and the UI is pretty crappy – especially in regards to indicating which direction you are taking damage from.
I still plan to do a final thoughts on the game, but I can’t do that until I consider the game done.