Posts Tagged review

inFAMOUS – First Impressions

Today, I picked up inFAMOUS for my Playstation 3. This is a sandbox action game made by Sucker Punch, the wonderously skilled team who did the Sly Cooper series, a favorite of mine on the Playstation 2. After playing for about two hours, I am definitely impressed. The movement is very fluid and the story is conveyed nicely.

You play Cole, a man who was in the middle of a large explosion but somehow survived. Shortly after the blast, you find yourself gaining superhuman powers of electricty, and you begin to make your way through the quarantined city, trying to find answers. The blast was blamed on terrorists, and the government has locked down Empire City, turning it into a nightmarish hell hole. As Cole, you scale rooftops with ease, fight enemies (or make enemies of the innocents), and try to find people who may have some answers.

I was immediately impressed with the controls. It is a pretty standard control scheme – right stick looks around, left stick moves around, X jumps, Circle lets go of ledges. Within that exteremly simply control scheme is an amazing system, similar to Assassin’s Creed, where Cole will automatically latch onto ledges, climb buildings, and move around like you want him to climb. This reminds me a lot of Ratchet and Clank: Up Your Arsenal for Playstation 2, which wowed me on control alone. In both games, the controls are so intuitive and so often do what you want, you find yourself not even thinking about what you want to do, and just doing it.

I am only about two hours into the game, so I have a ways to go, but I’ll do a more lengthy review when I have spent some more time at this. For an initial impression, though… I can say Sucker Punch has done extremely well. This Playstation 3 exclusive is another reason I’m very glad I got this Playstation 3 – but unfortunately, that still puts me at only four games purchased in nearly a year. I’m still trying to justify the money spent on this system.

,

No Comments